AI Insights · Timothy · October 2022
Top 5 Cartoon Fantasy Games in Belgium Q3 2022
In Q3 2022, the top 5 cartoon fantasy games in Belgium showed varied trends in downloads, revenue, and active users, with notable performance from Candy Crush Saga and Pokémon GO.
In Q3 2022, the top 5 cartoon fantasy games in Belgium displayed diverse performance trends across key metrics. The data, sourced from Sensor Tower, offers a detailed view of weekly downloads, revenue, and active users for each game.
Candy Crush Saga experienced fluctuations in weekly downloads, peaking at around 6.6K in late July before dropping to approximately 3.9K by the end of September. Its weekly revenue was relatively stable, hovering between $91K and $105K, with a noticeable peak at $105K in early September. The game maintained a strong user base, with weekly active users ranging from 114K to 126K throughout the quarter.
Pokémon GO saw a mixed trend in weekly downloads, starting at about 5K and ending the quarter at roughly 3.4K. Revenue showed significant variability, peaking at approximately $74K in late August and dipping to around $35K in mid-September. The game's weekly active users remained robust, fluctuating between 232K and 294K.
Candy Crush Soda Saga had a steady performance in weekly downloads, peaking at 1.4K in mid-August but dropping to about 847 by the end of September. Revenue was consistent, averaging around $20K to $22K per week. The game’s active user count ranged from 34K to 40K, showing slight variations over the quarter.
Bingo Blitz™ - BINGO Games had relatively stable weekly downloads, averaging around 500-600, with a peak of about 883 in late July. Weekly revenue showed an upward trend, peaking at approximately $19K in early September. Active users saw a slight decline from around 3.9K in late July to 3.2K by the end of the quarter.
Dice Dreams™ experienced steady weekly downloads, peaking at about 2K in mid-August before stabilizing around 1.2K to 1.3K towards the end of the quarter. Revenue showed a notable increase, reaching a peak of approximately $17K in early September. The weekly active users remained fairly consistent, ranging from 6.1K to 7K throughout the quarter.
For more insights into the performance of these games and other market trends, visit Sensor Tower.